Comments on: Particles in BGE: Fluid Surface and Collision in the works http://enja.org/2011/02/10/particles-in-bge-fluid-surface-and-collision-in-the-works/ casin' the joint since '85 Thu, 03 Mar 2016 20:39:33 +0000 hourly 1 https://wordpress.org/?v=4.4.10 By: brett http://enja.org/2011/02/10/particles-in-bge-fluid-surface-and-collision-in-the-works/comment-page-1/#comment-1600 Sun, 08 Jan 2012 14:21:21 +0000 http://enja.org/?p=401#comment-1600 This looks great, and I hope your work with Evan on using this as a C-library works out well. I can help with Python ctypes wrappers.

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By: iKlsR http://enja.org/2011/02/10/particles-in-bge-fluid-surface-and-collision-in-the-works/comment-page-1/#comment-633 Sun, 13 Feb 2011 06:20:23 +0000 http://enja.org/?p=401#comment-633 great work guys. keep it up. \fps looks pretty decent too!

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By: enj http://enja.org/2011/02/10/particles-in-bge-fluid-surface-and-collision-in-the-works/comment-page-1/#comment-631 Fri, 11 Feb 2011 19:18:13 +0000 http://enja.org/?p=401#comment-631 @vilda if only it was so easy ;)
The SPH in Bullet does not have an OpenCL implementation, and we are developing our code so that it is a standalone and open source library. So it will be possible to integrate with Bullet. As our library matures we certainly plan to integrate better with Bullet, GameKit and the BGE

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By: vilda N http://enja.org/2011/02/10/particles-in-bge-fluid-surface-and-collision-in-the-works/comment-page-1/#comment-629 Fri, 11 Feb 2011 17:59:13 +0000 http://enja.org/?p=401#comment-629 Guys, this is beautifull, but tell me why you don’t use bullet for the collisions? Bullet has also some sph fluids implementation, and it also is OpenCL, maybe you could just put your code into the bullet library and then use all the goodies of the physics system – you could have floating objects reacting to the fluid and opposite, constraints e.t.c.

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By: Fluids in BGE Update: Surface and Collisions in the works | BlenderNation http://enja.org/2011/02/10/particles-in-bge-fluid-surface-and-collision-in-the-works/comment-page-1/#comment-628 Fri, 11 Feb 2011 12:55:10 +0000 http://enja.org/?p=401#comment-628 […] let you see where we are headed :)You can read more details about what we’ve been doing here:http://enja.org/2011/02/10/particles-in-bge-fluid-surface-and-collision-in-the-works/ Share this article GA_googleFillSlot("BN_Content_468x60_below_post"); Related NewsParticle Fluid […]

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By: Mike Pan http://enja.org/2011/02/10/particles-in-bge-fluid-surface-and-collision-in-the-works/comment-page-1/#comment-625 Thu, 10 Feb 2011 19:19:03 +0000 http://enja.org/?p=401#comment-625 Haha this is awesome, I didn’t know you can speak Mandarin Chinese so well! Bravo and keep up the good work!

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